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UltimateCJ64
AS2 programmer (in progress), decent at drawing things as well as animating, not really good at writing, and stuff. Lots of stuff. Insert more stuff here. One game in the works, need some help here and there, mostly with level design and enemy AI.

Age 31, Male

Part-time slacker

Somewhere in the future..

Joined on 7/22/11

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Comments

put in more classes

I'm sorry, could you be a little more specific?

Sniper-A sniper rifle 12/36
Mech-sets up traps and turrets,has a shotgun 8/40ammo
Minigunner-just carry a minigun 500 ammo 150 heatlh
A Melee dude-you can choose a bat,katana or a shock rod

Hmm...

Sniper - kinda useless in a sidescrolling platformer (see previous newspost to see gameplay in progress), unless he's way off to the right (like off-screen shooting at you) and it's supposed to be a challenge to move up between his shots/reloading and take him out
Mech/engineer? - definitely an idea I'll consider
Minigunner - could be basically the heavy version of the machine gunner, make him a big guy
Melee dude - well, all the classes of enemies melee, but this could work as a kamikaze type dude

Thanks for the input. :)